Mentors:
- Piotr Żygadło (ex-Robot Gentleman, obecnie All in! Games)
- Mateusz Janczewski (ex-Techland, obecnie BoomBit)
- Pascal Luban (The Game Design Studio)
- Natalia Dołżycka (ex-Artifex Mundi, obecnie dolzycka.com)
- Jan Chichłowski (ex-Vivid Games, obecnie Mindsense Games)
- Przemysław Jurewicz (Ten Square Games)
- Maria Gólcz (AppLovin)
- Tony Deane (AppLovin)
- Kamila Dulska-Maksara (doradztwo prawne i inwestorskie dla branży gier)
- Paweł Owczyński (ex-BoomBit, obecnie Sheepyard)
- Patryk Hamerlak (Vivid Games)
- Anna Świerczek (Reality Games)
- Yan Hong Guo (Reality Games)
- Karol Drzymała (Orbital Knights)
- Marek Wylon (GameDesire, One More Game Studio)
- Jacek Głowacki (Draw Distance)
Feedback from attendees:
“A lot of very concrete information with examples”.
“A lot of valuable practical knowledge provided by the presenter, exercises, discussions and sharing of experience by all participants”.
“Solving concrete problems we encounter with our projects, open discussion about experiences.”
Summary:
- 16 – Mentors
- 6 – two-day workshop meetings
- 4 – independent gamedev studios
- 1 – trip to Pocket Gamer Connects London